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The
FPS Creator (FPSC)
software had revolutionized the world of Windows based
first person shooter game creation, by
providing easy drag-and-drop kind of interface for producing complex game
logic, with the additional capability of designing
custom level, characters, textures and other models.


This is
not a step-by-step tutorial. This is also not a guide book kind of
overview material. We place our focus on the practical side of 3D
FPS game
creation - practical tips and techniques one will definitely need when
starting out a modern FPS game project. We also tell exactly what can and cannot
be done with FPSC/FPSC X10, and the kind of performance drawback that can be
foreseen when the platform is not fed with the right inputs.
So, are you ready for the challenge?
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