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DS
GameMaker had revolutionized the world of NDS 2D game creation, by
providing easy visual interface for producing complex game
logic, all without writing complex C codes.
The goal of this book is to provide starters with rich technical
information so the best decision and judgment can be exercised when
creating NDS 2D games through DS GameMaker.
This is not a step-by-step tutorial. This is also not a guide book kind of
overview material. We place our focus on the practical side of NDS game
creation – practical tips and techniques one will definitely need when
starting out a NDS game project. We also tell exactly what can and cannot
be done with DS GameMaker, and the kind of performance drawback that can
be foreseen when the platform is not fed with the right inputs.
So, are you ready for the challenge?
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